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[Start of Your Main Phase]: By placing 1 level 5 or lower card with [Aqua] or [Sea Animal] in any of its traits from your hand as the bottom digivolution card of any of your Digimon with [Aqua] or [Sea Animal] in any of their traits, gain 1 memory. [All Turns]: When your Digimon are played or digivolve, if any of them have [Aqua] or [Sea Animal] in any of their traits, by suspending this Tamer "Draw 1". If played by "Decode", 1 of your opponent's Digimon can't suspend until their turn ends.
[Start of Your Main Phase]: By placing 1 level 5 or lower card with [Aqua] or [Sea Animal] in any of its traits from your hand as the bottom digivolution card of any of your Digimon with [Aqua] or [Sea Animal] in any of their traits, gain 1 memory. [All Turns]: When your Digimon are played or digivolve, if any of them have [Aqua] or [Sea Animal] in any of their traits, by suspending this Tamer "Draw 1". If played by "Decode", 1 of your opponent's Digimon can't suspend until their turn ends.
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