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Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn. At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "T: Add U." (He's not a creature during that time.)
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn. At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "T: Add U." (He's not a creature during that time.)
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Products are inspected before shipment
Sourced through U.S.-based supplier and distributor networks.
Products are inspected to confirm packaging condition and order accuracy.
Sealed and packaged securely to prevent tampering during transit.
Full return policy if product doesn't meet our authenticity standards.