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[Your Turn] When your Digimon are played or digivolve, if any of them have the [Royal Knight] trait, by suspending this Tamer, [Draw 1] and gain 1 memory. [Opponent's Turn] [Once Per Turn] When any of your Digimon with the [Royal Knight] trait would leave the battle area, you may play 1 [Omekamon] from your hand without paying the cost. Disclaimer: This card was reprinted from the original set with a change in the Block number (Note: the original print read "04" and this reprint reads "05").
[Your Turn] When your Digimon are played or digivolve, if any of them have the [Royal Knight] trait, by suspending this Tamer, [Draw 1] and gain 1 memory. [Opponent's Turn] [Once Per Turn] When any of your Digimon with the [Royal Knight] trait would leave the battle area, you may play 1 [Omekamon] from your hand without paying the cost. Disclaimer: This card was reprinted from the original set with a change in the Block number (Note: the original print read "04" and this reprint reads "05").
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Products are inspected before shipment
Sourced through U.S.-based supplier and distributor networks.
Products are inspected to confirm packaging condition and order accuracy.
Sealed and packaged securely to prevent tampering during transit.
Full return policy if product doesn't meet our authenticity standards.